Getting further into the fight scene, with a keyframed sneak peek of Spud's nasty blow.
Included both play and stop buttons as well as the chance to go back and fourth to see the inbetween frames.
This scene has been interesting to animate so far, as all three characters are animated on different layers. Not difficult per say when you have a light box, but certainly interesting.
The previous scene (Block 2), as well this scene and practically the core moments in the fight sequence, was nicely choreographed by our resident post-grad, Anthony.